Unfortunately, I wasn’t able to reproduce the previous mentioned problem in over two hours of instance portal hopping.
I added sort of a ‘wild guess’-workaround to the v0.23-3-Beta. If anyone still experience this problem, please give feedback.
0.23-3 Beta – Changelog:
Bug Fixes:
- Added workaround, which should prevent rare cases, where 25 player raids were tracked as 10 player raids.
0.23-2 Beta – Changelog:
Bug Fixes:
- Fixed missing item costs in the EQdkp-Plus XML export
- Updated a few koKR boss yell translations